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Old Jul 13, 2006, 04:15 PM // 16:15   #1
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Default SoJ Spike?

Hi guys, came across this build in HA quite few times and it seems pretty hard to beat. I was wondering if anyone can share the build of it? Thanks
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Old Jul 13, 2006, 04:31 PM // 16:31   #2
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check this thread
http://www.guildwarsguru.com/forum/s....php?t=3033653

has a build in there too i think ^_^
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Old Jul 13, 2006, 10:21 PM // 22:21   #3
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I've been running this build a lot with Blue Burrito lately and it works pretty well. As long as you have good warders you have a lot of protection from most things. The biggest problems are malestorms and choking gas rangers but they are handlable. Spikes are easy enough to heal area if you watch the enemies. And a spear of light spike will kill most warriors also. If you have an experenced caller who if familiar with the build it works out fine, just the matches are a bit long but you get many flawlesses.
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Old Jul 16, 2006, 12:49 PM // 12:49   #4
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I don't like it; dual fire eles are not uncommon these days, and they completely screw this build over.
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Old Jul 16, 2006, 01:28 PM // 13:28   #5
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You can dodge spear of light spikes ^_^
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Old Jul 16, 2006, 02:29 PM // 14:29   #6
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Quote:
Originally Posted by The Real Roy Keane
I don't like it; dual fire eles are not uncommon these days, and they completely screw this build over.
hmm ok ....so what u think work better for u ? =/...any recommendation?
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Old Jul 16, 2006, 04:55 PM // 16:55   #7
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if your unranked go with iway
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Old Jul 17, 2006, 05:43 AM // 05:43   #8
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sorry to disappoint u mate, but i'm r6 now ...just didnt play this SoJ SPike b4
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Old Jul 17, 2006, 01:25 PM // 13:25   #9
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Its not hard to beat. What are you running, and we can tell you how2beet.
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Old Jul 17, 2006, 01:26 PM // 13:26   #10
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haha...how about iway for a start ? =P
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Old Jul 17, 2006, 03:55 PM // 15:55   #11
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Esurge kills these guys. Meteor shower kills these guys. Interrupting the warder kills these guys. Any area of effect damage kills these guys. Sure you should watch out if any of these teams ever manages to take control of an altar, but most likely they'll spend 2 hrs getting to the map before it and then get beat by the first team they face with the ability to use vent/ts.
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Old Jul 17, 2006, 04:09 PM // 16:09   #12
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observed on a coupla smiter-ball groups last night. one was in HoH, and were trying to ball up on altar and get their hero to cap it. the enemy team simply stayed and watched a choking gas ranger pwn the crap out of them.

the second team got raped from 2 fire eles (shockwave/starburst) within 1-2 mins

you are welcome to try it tho
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Old Jul 17, 2006, 06:10 PM // 18:10   #13
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A smart iway (very uncommon) will alternate using distracting blow which interupts adjacent foes and your target foe and in a build like this every1 is balled up tight they won't get a spike out.
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